I love the art! I do feel as though some levels are quite hard and could leave the player frustrated, but overall great job.
averysz
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I love the art and story! The controls were a bit sensitive but you all did a really great job. The walk cycle animations were so cute!! Really excited to see the polished product. Besides sensitive controls, the art in the prologue could be polished just a bit more to match the 3d models. But again, great job!
I think this concept is really fun! One of the most important things about games (in my opinion) is if they are engaging. If the player is not engaged, then your message will not get across, and your game is very much engaging, so good job! It's interesting and makes me wonder how you could push the theme of "Change the Story" a bit more. I do wish dinosaurs could come back and tackle the climate crisis through combat, but I would also love to see some real-world implications! Overall very fun and promising game.
I ran into the same glitch of emissions reaching 100% despite implementing bike lanes/ trees/ sidewalks, but you all did a great job! I like the art style and the simple mechanics made gameplay intuitive and not over-whelming. I would love to get the full experience of my actions affecting the emission rate, but besides that, you all did a great job. I also really appreciated the tutorial. I think this is a promising game with many directions you could go in, but it is also successful as is with some minor bug-fixing!
I LOVE your idea!! I think harvesting, exploration, and cooking is a great ways to get your audience to care about playing your game and in turn, care about your message! It's very inspiring to see you doing this as a solo dev as well!! The art direction looks great and I'm excited to see your progress throughout this jam :-)