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Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #34 | 3.286 | 3.600 |
Promising Idea | #48 | 3.104 | 3.400 |
Overall | #50 | 2.830 | 3.100 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #51 | 2.373 | 2.600 |
Aesthetic / Feel | #52 | 2.556 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
From a gameplay perspective this is solid. However it doesn't seem to have much of an identity at the moment. I don't know how a cube jumping has anything to do with the themes. I'm sure you plan to add that later but at the moment it is lacking. Also the explanation how double jump was a bit awkward since I couldn't see all of the word double. So the word will need to be shrunk or made more visible to the player for that to work as an explanation.
From a gameplay perspective this is solid. However it doesn't seem to have much of an identity at the moment. I don't know how a cube jumping has anything to do with the themes. I'm sure you plan to add that later but at the moment it is lacking. Also the explanation how double jump was a bit awkward since I couldn't see all of the word double. So the word will need to be shrunk or made more visible to the player for that to work as an explanation.
Really nice prototype you got here! I'm sure you just didn't get there yet, but in case you haven't considered it: the option to use WASD and Spacebar would help out a ton! Overall, solid work. I'm excited to see it when art gets its way in there!
nice platforming base, the jump sometimes gets stuck when you hit the sides of platforms though.