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Lost Signal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.100 | 4.100 |
Presentation | #1 | 4.300 | 4.300 |
Gameplay | #1 | 3.700 | 3.700 |
Design | #1 | 4.000 | 4.000 |
Enjoyment | #1 | 4.000 | 4.000 |
Relevance to Theme | #2 | 4.500 | 4.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved this so much! excellent style, music, and solid puzzles! executed perfectly <3
Thank you!
A very good example of a simple concept executed perfectly!
that was very very enjoyable, wish there were like 40 more levels :)
The last level was actually the easiest!
I am very happy you liked it! maybe there will be ;)
Super chill to play, not bad at all! Great Job
I will say that only a couple levels had me thinking about my next moves while the rest it sometimes felt I was just randomly moving stuff and happening to get it right. Very chill good game none the less :D
Thank you! Yeah I tried to keep them simple so that it does not get too difficult or confusing. Thinking ahead would of course be desired though. :)
A chill puzzle game. Very nice.
I may have cheesed the last level, not sure if that was intended.
thank you! I do think you did it right. I don’t want to give away the solution though.. If you are still unsure and you want to know write me on discord:
Really great game! I enjoyed the presentation quite a bit. It's simple but in a good way and it has a great amount of polish. I just wish there were more levels because I blew through those pretty fast. It's still impressive though what you made in the short timeframe.
Thank you! :) I tried to keep it short so that people stay interested and don’t stop playing early in the jam. I might add a few more levels later on though. I am happy you liked it ;)
Absolutely love this! The aesthetic is very coherent, the premise is simple but the mechanic allows for unlimited complexity. I really like the last level which gave the player an aha moment and opened up new room for solving problems in a different way. Perfect design and implementation, and a fine example of scoping a jam game!
Thank you! I actually thought that last level might be the most interesting. I am glad to see it worked out :)
The last level had me stuck for a while, until the aha moment came after a few minutes. It's pretty barebones, butI liked it!
Yeah that’s a tricky one. I am glad you enjoyed it. :)