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recoil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quirk | #31 | 2.776 | 3.400 |
Creativity | #32 | 2.939 | 3.600 |
Fun | #34 | 2.449 | 3.000 |
Overall | #36 | 2.722 | 3.333 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Language/Framework
NOTE : The password is test. This is my first time doing this, and I did not get far enough to really want to dump it in the global "Most Recent" list, so I'm leaving it as Restricted with password access, until I develop it further later. Still wanted to submit it though, in case anyone here wants to give it a try and maybe has some interesting feedback.
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Comments
This was really neat! I love the idea of sharing moving/shooting, made have to really think about what you were doing without having it be artificially complex. Having the bullets stick around was a great idea and I had a lot of fun on the "passive" level trying to see how fast I could go. :)
The controls were unique, and quite hard to get to grips with, but fun once I had a feeling for them!
The idea of the game is really cool. The game just stopped or crashed (I'm not sure) when either you or the enemy starts running out of health. But i really like how you implemented the Theme into your project.
Nice little game :)
The gameplay mechanic is good, but the recoil could be higher.
Love the idea of using the recoil as propulsion, think it was more luck that I won than anything else.
I would make it one-life game with first bullet touched killing and increase recoil force by A LOT
Anyway, I had fun, good job!