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LongRunGames

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A member registered Nov 27, 2020 · View creator page →

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Thanks JZ, the end screen audio sample were my daughters contribution this year.

Thanks, what did you find tough at the start?

Thanks Dave, I will be honest, I didn't really test it in the browser apart from in full screen mode.

Thanks for the feedback, the sprite was not centred centrally, which I think gave this strange rotation.

I did not know what I was doing, it looks great and plays great though, well done.

Love the style and audio, fun game to play, I had to keep going until I got the rod.

The only problem I had was not being able to see the white UI on top of the white background, the game was nice and addictive though, just holding out the last few seconds before turning around and attacking the group following you.

Nice take on the theme, and a fun game, seriously impressive use of scratch.

I want to know what happens, very well told interactive story.

Wow, took me a while to get used to the controls but this was fantastic.

That robot is sooo cool, love the way it gets back up after falling. Nice work.

Great concept, and it was really well done, loved the audio, and the look was spot on. great work.

Simple but extremely effective, its surprising how hard it is to find the number 32. Well done.

Nicely done Mr Zack, love the style, the simplicity of the ball and the “portal”s  worked really well with the detailed levels and that music as you dropped into the Italian plumber inspired level really got me nostalgic. 

Took me a while to work out what to do, but apart from that it was a nicely executed game and a great take on the theme.

Great concept, really well done.

Couldn't make it past the second level but I loved what I did play.

Really nicely put together and well presented, great work.

Nice easy to understand game, great sounds and fun to play.

Great take on the theme, the sounds are nice and the controls are good, can't wait for the updates for next years Jam.

Wow this was a nice take on the space invader genre, nice difficulty level, those grey rain drops made it hard to focus on the important blue ones, great effort, would play again.

Great game, the weather did not seem to have much impact on my shots though, and some smoother weather transitions would have topped it off, but I rate this very highly, great work.

The only game which I have spent more than a few minutes playing, I got sucked into the old school RPGness of it and loved every second.

I was really impressed with how nice this game felt to play, simple to grasp but hard to master.

I love these top-down space shooters, great gameplay and fun to play.

Great concept for a game, it felt a bit slow, but it was a great little game with a lot of potential.

Really nice for a quick game, I got to about 7 and was wondering what happens if you get hit haha, made it to15 before finding out.

Nice simulation, one thing that really bugged me was that the rain did not splatter on the vertical edges when the wind was strong, but overall it was a great demo.

I kept dying, was there a way to move? my spell always finished before the skeleton got near.

Nice Idea, I had trouble reading the tutorial text though and it was quite hard to change the attack and then go back to the far corner of the screen quick enough, being able to press a key to change attack would be a good improvement, overall this is a great, well executed game though, well done.

This was a really cool little game, I always think that some hints would be useful in this type of game to save the frustration of typing random words in the hope that something happens.

Loved the style, I wasn't a very good weatherman, but it was fun.

No Idea what I was supposed to do, but it was fun and looked great.

Thanks for the feedback, I’d not considered adding sound to the enemies. 

The main objective is to destroy the black domes, maybe that wasn’t clear enough in the description. 

Thanks for the feedback. 

I’d recommend just shooting anything :) I focus on the black domes, as that’s the actual objective, the purple spheres are just there to impede you. 

Thanks for the comments CFHM, the domes spawn in 5/8 random places so that position wouldn’t work every game. 

I agree, hold to fire, and map improvements were both on my list of things which I didn’t have time for unfortunately. 

Amazing visuals, but very hard to pay attention to both sides at the same time, would have also been nice to see how close I was to being caught.

Solid game though, very well done.

Looked really good, sounded really good, played well and nice puzzles, well done.

Nice little game, it could use a bit of polish but it was fun to play on the smaller levels, well done.