If anyone/team has any devlogs for their jam entry or can say how it went for dev so other folks can learn, admire or commiserate, please post them in this thread.
Here's a post jam update from one of the winners, Escalating Duel by Federico Calchera
https://federico-calchera.itch.io/escalating-duel/devlog/674538/i-won-0-the-chun...
Another post jam update from Skyward Samurai by Rising Pixel:
https://risingpixel.itch.io/skyward-samurai/devlog/674564/updates-got-your-feedb...
Not exactly a devlog, but I talk about what I could do and what I couldn't in my one day of participation to the game jam. Also I try to play the game as intended.
Here in English (I couldn't complete the game, but I could have if I didn't want to kill more enemies):
I didn't have a lot to say but here
https://abho.itch.io/risertrap/devlog/674094/construct-game-jam-2024-winner