Neat game, the leaderboard is a nice touch though I think some people have taken too many liberties with the names on it. I also managed to accidentally no clip out at one point.
Play game
Gigablastz!!! AD 2048's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #36 | 3.200 | 3.200 |
Audio | #59 | 3.000 | 3.000 |
Visuals | #65 | 3.200 | 3.200 |
Overall | #72 | 2.900 | 2.900 |
Originality | #97 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
solo
Did you use any third party assets, if yes what assets did you use?
some sound effects from freesound.org (only CC0 materials by magnuswalker, lumikon, other sfx were recorded by me or generated via https://sfxr.me/) and very few short code samples from tutorials ive been using for all FPS games, one I know the exact source for is the "face_target" method: https://www.reddit.com/r/godot/comments/yc5bwh/how_to_tweeninterpolate_look_at_method/ by kyzfrintin
Did you choose from one (or more) of the optional secondary themes?
NO, i might have been inspired by them somewhere deep, like "Death is only the beginning", original idea-spark was to use be unkillable as long as you shoot enough, end result was making it an "endless arena shooter with the goal of surviving the longest / getting more score"...tho not sure if its inspiration or im just gaslighting myself
Does your game contain 18+ content (Nudity, Gore, Language)?
blood + meaty sfx for shotgun hits
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