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Fates Grasp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #47 | 3.578 | 4.000 |
Audio | #52 | 3.130 | 3.500 |
Overall | #52 | 3.130 | 3.500 |
Fun Factor | #53 | 2.907 | 3.250 |
Originality | #78 | 2.907 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game - Windows & GNU/Linux
Was your game made solo or in a team?
Team of 3. Me (Almighty Laxz), Iced Coffee & Fruit Juice
Did you use any third party assets, if yes what assets did you use?
Yes. Available in the download's CREDITS.md for better formatting. footstep sounds https://thowsenmedia.itch.io/video-game-footstep-sound-pack landing sounds https://www.zapsplat.com/music/bone-crunch-break-snap-1/ https://www.zapsplat.com/music/small-rock-hard-impact-on-soil-version-2/ night sky https://ambientcg.com/view?id=NightSkyHDRI001 textures https://screamingbrainstudios.itch.io/tiny-texture-pack https://screamingbrainstudios.itch.io/tiny-texture-pack-2 https://screamingbrainstudios.itch.io/tiny-texture-pack-3 https://ambientcg.com/view?id=PavingStones024 wind sound https://www.zapsplat.com/music/blustery-wind-in-field-recorded-close-to-ground/ drone sound https://www.zapsplat.com/music/horror-drone-swell-dark-lost-lonely-and-sinister/ https://www.zapsplat.com/music/horror-drone-dark-scary-and-desolate-with-breathy-growls/ flashlight projection texture https://kenney.nl/assets/particle-pack light hum sound effect https://www.zapsplat.com/music/light-dimmer-switch-electrical-buzz-hum-loop/ fog shader https://godotshaders.com/shader/moving-gradient-noise-fog-mist-for-godot-4/ vignette shader https://godotshaders.com/shader/vignette-shader-for-godot-4/ sky hand whisper https://www.zapsplat.com/music/horror-nightmarish-whispers-many-voices-2/ car model https://ggbot.itch.io/psx-style-cars handgoblin animations https://www.mixamo.com fonts https://neatthings.itch.io/fonts-n-goblins flashlight pickup sound https://www.zapsplat.com/music/adhesive-tape-pull-rip/ https://www.zapsplat.com/music/adhesive-tape-stretch-creak/ https://www.zapsplat.com/music/adhesive-sticky-tape-rip-1/ paper sound https://freesound.org/people/florian_reinke/sounds/63510/ pipe swing sound https://www.zapsplat.com/music/battle-axe-or-other-large-weapon-swing-fight-1/ pipe pickup sound https://www.zapsplat.com/music/heavy-metal-medieval-weapon-battle-axe-pick-up-with-a-light-scrape-3/ drink sounds https://www.zapsplat.com/music/person-drink-slurp-soda-from-can-single-1/ trees https://domi236.itch.io/ps1-style-tree-and-grass-pack barrel & tyre model from Holomind Studios https://holomind.itch.io/psx-industrial-pack-holomind keypad sounds https://kenney.nl/assets/ui-audio https://www.zapsplat.com/music/2-tone-basic-beep/ https://www.zapsplat.com/music/electronic-device-equipment-digital-beep-tone-error/ fence break sound https://www.zapsplat.com/music/big-metal-impact-lots-of-metallic-items-hit-smash-drop/ pistol shoot sound https://www.zapsplat.com/music/gunshot-handgun-single-shot-exterior-1-2/ pistol dry fire sound https://freesound.org/people/ser%C3%B8t%C5%8Dnin/sounds/674568/ ammo pickup sound https://freesound.org/people/UnplugTheFridge/sounds/531074/ wood breaking sounds https://www.zapsplat.com/music/impact-thin-wood-plank-snap/ https://www.zapsplat.com/music/snapping-a-plank-of-wood/ pistol reload sound https://freesound.org/people/michorvath/sounds/427593/ pipe hit sound https://www.zapsplat.com/music/scrap-metal-hit-and-rattle/ https://www.zapsplat.com/music/thick-metal-pan-or-tray-impact-hit-resonate/ https://www.zapsplat.com/music/body-impact-slam-against-metal-surface-hard-version-2/ https://freesound.org/people/Kinoton/sounds/503277/ low health sound https://freesound.org/people/loudernoises/sounds/332811/ noodle hand slap sound https://www.zapsplat.com/music/body-impact-could-be-hit-punch-or-kick-1/ https://www.zapsplat.com/music/big-growling-bubbling-slime-1/ noodle hand idle sound https://www.zapsplat.com/music/bubbling-slime/ https://www.zapsplat.com/music/cartoon-slime-fast-movement-3/ https://www.zapsplat.com/music/swamp-monster-growl-submerged-in-slimy-wet-bubbling-swamp-water-1/ vending machine sounds https://freesound.org/people/kyles/sounds/453809/ https://freesound.org/people/Krokulator/sounds/696745/ handgoblin footstep sounds https://www.zapsplat.com/music/single-heavy-monster-footstep-on-ground-dirt-1/ handgoblin attack sounds https://freesound.org/people/DrMinky/sounds/174435/ https://freesound.org/people/peridactyloptrix/sounds/210896/ https://www.zapsplat.com/music/aggressive-short-monster-growl/ fence gate opening sound https://www.zapsplat.com/music/large-squeaky-metal-gate-swing-open-or-close-1/ teleport sound https://www.zapsplat.com/music/eerie-and-ominous-ghostly-horror-swell-3/ https://www.zapsplat.com/music/horror-choir-synth-high-pitched-shrill-dark-and-sinister/ noodle hand death sound https://freesound.org/people/niittymaa/sounds/666969/ light flicker sound https://freesound.org/people/LudwigMueller/sounds/202612/
Did you choose from one (or more) of the optional secondary themes?
Crack the Case & Mysticism
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Had a very sudden crash on my first playthrough breaking the wooden boards. The big guy honestly surprised me too! Nice and atmospheric.
This was a great experience! The gameplay was solid, the action felt really rewarding! The enemies were creepy and cool, specially the hands were super interesting! I loved that they pointed at you! Those little details add a lot to the game! Great sound design, great ambience, great game!
Thanks for this fun entry!
Updated both Windows & Linux builds at 25 October 2024 7:37AM GMT to fix a critical issue. The game crashed completely or had very slow load time on lower end hardware & had high RAM usage while clicking Play. This was due to a baked lightmap being loaded which isn't actually needed.
The only change made in the updated builds is that the lightmap node was "disabled" by simply deleting the baked lightmap file. This fixes the game's load times and removes the high RAM usage which was causing crashes.
A version with a fix for a game breaking issue was uploaded a few hours after the deadline as a puzzle's given solution was wrong due to two numbers being the wrong way around. No other changes other than that one string. I checked with Luke first to make sure that's okay.