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(2 edits)

Updated both Windows & Linux builds at 25 October 2024 7:37AM GMT to fix a critical issue. The game crashed completely or had very slow load time on lower end hardware & had high RAM usage while clicking Play. This was due to a baked lightmap being loaded which isn't actually needed.

The only change made in the updated builds is that the lightmap node was "disabled" by simply deleting the baked lightmap file. This fixes the game's load times and removes the high RAM usage which was causing crashes.