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A jam submission

Cozy GrowthView game page

Discover the world as a new plant sprout.
Submitted by clicligames — 25 minutes, 27 seconds before the deadline
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Cozy Growth's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#43.9053.905
Overall#64.0484.048
Cozy Spring Vibes#104.3104.310
Presentation#243.9293.929

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted

Great job, lovely game!

Developer

Thank you! I also enjoyed yours! Did you manage to beat it?

Submitted(+1)

Yes I did, it was challenging but rewarding in the end ^^

Submitted

That's a great game for the short Jam time! I like the natural, floating  path the sprout is growing along. Wish the "need" indictors would have been placed right on top of the sprouts head -  would have made it easier to keep these in view.

Good job!

Developer(+1)

Yes! you're not alone on this! One idea we thought to fix this problem was to but a semi-circle around de sprout indicating the direction of the (closest) powerups, but didn't have time to implement. I think if we continue the game I'd like to place hints in the world instead, or use music like in the outer wilds (!)... but it's definitelly something we'll have to fix because at least three people struggled looking at the distance meter and taking care of the sprout.
In my mind I thought people would be ok on focusing on finding the powerups and once the first path is set, focus on the sprout, but dying is unpleasant. Althought we wanted people to die so you build a beautiful plant from what are supposed to be failures -- just like plants do :)

Submitted

Sounds like some great ideas. Will  follow your progress. I once also experimented with a plant generator. Crazy L-System math, but was interesting to learn how this works :-D If you want to have a look at the result: http://humane-tiger.com/plant-generator/

Developer(+1)

huh I did not know about this algorithm. It would come handy to make AI grow at the same time as the player. Thank you for the suggestion we'll look into it :)  let's keep our games growing :D

Submitted

wow this is the best game i've seen during this jam, feels actually finished and polished! fun gameplay, nice graphics and lots of cozy vibes - took a little while to finish it :D
also really cool outro!

Developer (2 edits) (+1)

So glad to recieve such a compliment. There are incredible games in this jam! We're planning on continuing on the core idea after a short hiatus :) you can follow my profile if you'd like to be notified and dig in on what works and what doesn't :))) thank you!!

Submitted

i definitely will follow!

Submitted

So fun and creative. I really want a plant game like this one!!

Developer

I absolutely love climbing plants :) 

Submitted(+1)

Climbing plants truly grow so fast, just like you game.

Submitted

Short, sweet, and a tad difficult! Did ya'll do this without an engine? If so, great job!

Developer

Oh god no! It's Godot 4.2. I put the attributions on the game page description. hadn't thought on putting this on the in-game credits since I took it for granted. Newbie mistake :S
Thank you for playing! Did you manage to win it?

Submitted

I did indeed! Ah, I'm not too familiar with Godot, probably why I didn't recognize it :). Still a fantastic job!

Submitted

What an absolutely fantastic game! The mechanics were easy to understand and It was fun to play all the way to the end! <3

Developer(+1)

We're happy you liked it. Did you get the meaning of the distance meters right away? Killjoy the artist had trouble controlling the plant and following directions at the same time so she ignored them, but she's not a gamer so we left it as is. How was it for you?

Submitted(+1)

Oh! Well I definitley had thought the distances were timers but after I collected water a couple times I came across the Big Water! Then I understood that they were distances :)

One thing that I really liked was that I felt constantly interested while playing because, as I went up, I found more and more different things! So something about that definitley caught my attention, combined with the distance display It was not only interesting to play but It gave me a purpose and a goal, to get to the end. All in all, I'd say it has very fundamentally FUN aspects that I really enjoyed! <3

Submitted(+1)

I love this, such a pretty environment and it's fun too, just wish it could go for longer

Developer(+2)

Oooh thank you, Meg. I also loved yours :) that note ^^

Viewing comments 8 to 1 of 28 · Previous page · First page