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Tsurara's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cozy Winter Vibes | #92 | 2.741 | 2.889 |
Fun | #94 | 2.214 | 2.333 |
Overall | #101 | 2.424 | 2.556 |
Presentation | #105 | 2.319 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super cute and fun! I don't play many text games but this was super sweet, and I'm a sucker for cute romance stories. Great writing!
Good writing
The story is really interesting! love it! and would like to see more:D
So, I expected this game to be a text-based-game form you images, so I will start and say that it was working perfectly fine, the text was the right size and I could see the effort put in the game., But I also felt the following problems :
1. The screen is white and it could be quite powerfull for the eyes (especially when is dark outside).
2. The gameplay was like any text-based one, with a much more effort on the functionality, but I am still not a fan of these types of games.
3. The story was quite boring in my opinion and I also didn't really enjoy it. I was hoping for some thing of d&d text-besed gameplay.
4. There is nothing that makes this "game" special. No images, no sounds ... just plain text.
5. Some elements in the story seemed to push you to the same outcome or ending.
So, because I am not a fan of these types of games, my personal ratings for the game is :
Creativity : 2 out of 5
Functionality : 5 out of 5
Enjoyment : 1 out of 5
Thanks for giving Tsurara a try despite it being a bit out of your wheelhouse! As you might have guessed, I'm pretty new at making games of any kind and not good at drawing, so this game was mostly an excuse to try out new Twine functions. Interactive writing is an acquired taste for people. I'm a fan of it, but I understand if you aren't, especially for more aimless slice of life romance titles like this one.
There are definitely people who write more plot and mechanics-focused Twine games, and that might be me with a few more months of experience! But I slapped this together in under 72 hours and it was always going to be a chill little winter date simulator.
Good to know the lack of multimedia aspects really impacted your enjoyment, though. I'll see what I can do about adding more sound and visual elements to future games.