Really awesome game, and scored quite highly with us overall. Obviously love the UI, and the choosing of ships with mission select. Potential to be a huge game, and not seen anything really like it in Crayta yet.
- I think some work needs to be done on the movement of the ship, I think there are some people on the Discord who could help with this, such as Strowk?
- The space being water is hilarious, clever idea. Are you attaching the ship the player then?
- Sometimes the portals don't work.
- Would be cool to have more to do ON the ship, maybe some missions are around there, talking to people, fixing stuff.
- Some plants to land on would be cool, and look around.
Thank you bro much appreciated I'm really happy you like it and yes a water mesh was the only way we could make it work we will polish the heck out of this for the near future for sure :) Thanks again dude!
Really nice, ambitious entry! As I already said on discord, i really love the UI! the movement doesn't feel super smooth (especially up and down), and it's hard to see if I'm successfully interacting with enemies or not. I finally realized I was killing them and that they weren't taking evasive maneuvers going down, and then just respawning almost immediately? The basic gameplay loop is solid though. It's definitely real impressive for having just a week, something y'all should be proud of! :)
Hey :) Thanks for your feedback It's much appreciated the two of us will be taking this on board 100. Unfortunately there is no flying api in Crayta so moving up was not possible smoothly so we worked around and tried to find the best solution for now but we are in talks with some folk who can potentially make this happen so stay tuned :) The NPC's seem to have their own minds hahahah and some work some don't some just stay there for 10 seconds and then respawn, we will be fixing this also so thanks once again for your feedback.
This game can easily become very deep... Love the kitbashed spaceships and the general idea behind it is something I urge you to push forward with, the UI looks great also and is really coherent with the general feel of outer space
Comments
Really awesome game, and scored quite highly with us overall. Obviously love the UI, and the choosing of ships with mission select. Potential to be a huge game, and not seen anything really like it in Crayta yet.
- I think some work needs to be done on the movement of the ship, I think there are some people on the Discord who could help with this, such as Strowk?
- The space being water is hilarious, clever idea. Are you attaching the ship the player then?
- Sometimes the portals don't work.
- Would be cool to have more to do ON the ship, maybe some missions are around there, talking to people, fixing stuff.
- Some plants to land on would be cool, and look around.
I think this is a great start and a really impressive entry for the 1 week time limit. Performance is an issue, but it's crayta, so you're forgiven.
Judging by the sound effects, "space" is a giant invisible water voxel. I think that's incredibly clever, and kudos to you for thinking of that.
I think this is a good entry and has a ton of potential to grow in the future.
Thank you bro much appreciated I'm really happy you like it and yes a water mesh was the only way we could make it work we will polish the heck out of this for the near future for sure :) Thanks again dude!
Really nice, ambitious entry! As I already said on discord, i really love the UI! the movement doesn't feel super smooth (especially up and down), and it's hard to see if I'm successfully interacting with enemies or not. I finally realized I was killing them and that they weren't taking evasive maneuvers going down, and then just respawning almost immediately? The basic gameplay loop is solid though. It's definitely real impressive for having just a week, something y'all should be proud of! :)
Hey :) Thanks for your feedback It's much appreciated the two of us will be taking this on board 100. Unfortunately there is no flying api in Crayta so moving up was not possible smoothly so we worked around and tried to find the best solution for now but we are in talks with some folk who can potentially make this happen so stay tuned :) The NPC's seem to have their own minds hahahah and some work some don't some just stay there for 10 seconds and then respawn, we will be fixing this also so thanks once again for your feedback.
Rosey
This game can easily become very deep... Love the kitbashed spaceships and the general idea behind it is something I urge you to push forward with, the UI looks great also and is really coherent with the general feel of outer space
Well done guys
Hey bro thanks we are really happy you like it we will be defo pushing this to the next level thanks again dude :)