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A jam submission

Kratom WarsView game page

Submitted by CJLee — 10 hours, 22 minutes before the deadline
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Kratom Wars's itch.io page

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Comments

Submitted

Well executed concept and alot of room to grow. Needs rebalancing in some areas thats to be expected at this level of demo. Perhaps add a currency system to prevent players from spamming units all at once. Some visual clarity could be updated particulary the health bars rotating alongside the unit.

Submitted

Once I got the hang of it I had a lot of fun. It's my first game of this type so I was unsure of what to do at first. After a few play-throughs, I got the hang of it. I like the character icons you chose and the colors are soothing. Seems like a casual playthrough game. The health bars of the characters were a bit distracting as they circled around. The color palette is great. I think adding some sound effects or louder more exciting visuals to the "YOU WIN" ending would be great too. Congrats on the mobile game! This game has a lot of potential if you continue adding more to it. 

HostSubmitted

The visuals and game juice are really nice. Also the SFX and music match the theme. 

My feedback is to make the game discrete and forgo the continuous rts style. The rule set is more suited towards a game like plants vs zombies and I think the experience would have benefited from that. 

In terms of content I would come into the practice of expanding content with a rule set. I know there isn’t a ton of time, but expanding content from a ruleset is something that you can work on. 

Dripfeed mechanics to expand levels and content. It would serve as a tutorial and a way to facilitate flow 

It’s great that you were able to get this published on Google Play! That’s a big step forward.