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CONDOR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance | #2 | 4.143 | 4.429 |
Overall | #45 | 3.307 | 3.536 |
Aesthetics | #48 | 3.608 | 3.857 |
Synergy | #76 | 2.940 | 3.143 |
Polish | #116 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fantastic fidelity to the theme image and nice jumping thing. I didn't find or understand the mechanics but had quite fun trying out the jet-pack. Some distances on simple ledges were quite long and it would have been nicer to have some in-game justification for running them (awards or checkpoints or such).
-from tweets by Mark Wonnacott (@Radzouken)
I just replayed and omg this thing is way more intense than i realised! i have many things to say: for me CONDOR really evoked the feeling of trying to jump out of the level bounds in games - was always wondering if i was supposed to be in this part of the level - which is pretty cool when your character is presumably an illegal freerunner. I always seemed to find the next beacon in the end though - I feel like i infiltrated a corp, placed a bomb in their data core, then snuck out through the ventilation system, passed through some housing district and back to my home area? Genuinely felt as if i was in a nightmare when i was walking through the mazelike corridors with the red lines of lightingdisorientation, anxiety, acrophobia - it was INTENSE. but i definitely thought it was excellent.
Youre game is beautiful. I included it in part 13 of my Cyberpunk Jam compilation video series, if you want to check it out http://youtu.be/cOajnNr3-VI
very nice environment - initially i thought having to run for so long was irritating, but with the camera bob and the wall texture zooming by it feels kinda exciting!