I'm continuing this game! Check it out at youtube.com/chadderbox! I'm taking in all your feedback and I'm going to make something actually good for once! (I hope lol)
Play game
Sword Swap - Jam Edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #14 | 3.682 | 3.682 |
Audio | #17 | 3.136 | 3.136 |
Overall | #20 | 3.500 | 3.500 |
Creativity | #28 | 3.318 | 3.318 |
Graphics | #28 | 3.136 | 3.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Art / Models
No.
Music
Yes.
Comments
Firstly, fantastic job with the polish on this one. The music, art, and gameplay all gel together very well. I think the only real problem with the game would be variety. There are a lot of different weapons the player can consume, but they all play out in pretty much the same way. I think if the differences between the weapons were more dramatic, the gameplay loop would have much more longevity. For example, what if certain weapons increased speed, or if certain weapons couldn't break blocks but did more damage. Small changes like this could encourage the player to make more decisions while playing rather than just attacking everything in sight.
Overall though this is a pretty impressive jam game. From my playthroughs it seems like the levels are procedurally generated, which I know is no small task. The post processing, particle effects, music, and screen shake add a lot to the feel of the game as well, I'm excited to see what you make in the future!
Maybe if there were a reason for me to fight other swords besides upgrading/downgrading for the heck of it? Also the sword swing's path doesn't respond the way I as the player feel it should... it's missing some feedback or this hitboxes are off or something. Like I say I like the concept, but it feels like there's not much purpose to my floating around.
The music sounds a bit weird, the camera movement is very glitchy and the player is super slow. Other than that, mediocre :(
The game is well-made! I loved the concept of swapping into other swords with different advantages and difficulties (like how long is it to swing the tool, or how strong does it swing). The music is top-notch, gives me vibes of pokemon and such games.
However, many people might not know what to do when you're spawned. What do you do? Where should you go? That's the one thing i would change.
Overall, cool game!
Cool game! I think it would have been even better if you added more varied weapons, but still a very solid entry
I like how you handled the theme and that the weapons all have different behaviors.
the sound is definitely better than mine
A great game but I wish there was a little more direction on what to do. A high 19/25.
Great Game! A bit slow paced and easy but overall pretty cool! The music is AMAZING!
This game got potential. I think the bloom is little too overkill. Reduce it a bit. The camera could get a bit smoother. The game's pace could get increased. There are some walls which can be walked through. Anyway this is a really good game!
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