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What do you recommend when you just can't think of any ideas?

A topic by Switchell22 created Jul 28, 2023 Views: 90 Replies: 2
Viewing posts 1 to 3
Submitted

I'm looking at a lot of these projects, and I honestly just struggle to think on how to improve upon them, probably in part because I'm just not that good at Unity (using now as a chance to learn more tho) and I've never before used Godot. Anybody else in kind of a funk though and not able to think of ways to build upon the day 3 games?

Submitted

I've definitely found myself limited by what i've felt capable of working on. If you want you could have a look at the one I ended up doing?

My day 3 is here (Unity 2022.3.5f1) : https://itch.io/jam/day-3/rate/2191701 I believe everyone involved so far would class themselves a beginner. I only really picked up Unity in the past week, so have been following a lot of tutorials for the things I want to implement throughout the jam. Maybe this one would seem less intimidating to you? 

Some general ideas now: If you create an AudioSource that is set to loop and play on start you could add some music to a game. You can also look up some other things, e.g. "How to add glow to your unity game", "How to animate in unity", or "Add a health bar in Unity". Another thing I've found is many games (at least the one's I've had) haven't had a restart button/function if the player fails, so that's something you could look to add in general (though I've added that to my projects now).

Submitted(+2)

A lot of games lack basic functionality like proper menus and tutorials. They might not be the most exciting part of development but very welcome nevertheless.