Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've definitely found myself limited by what i've felt capable of working on. If you want you could have a look at the one I ended up doing?

My day 3 is here (Unity 2022.3.5f1) : https://itch.io/jam/day-3/rate/2191701 I believe everyone involved so far would class themselves a beginner. I only really picked up Unity in the past week, so have been following a lot of tutorials for the things I want to implement throughout the jam. Maybe this one would seem less intimidating to you? 

Some general ideas now: If you create an AudioSource that is set to loop and play on start you could add some music to a game. You can also look up some other things, e.g. "How to add glow to your unity game", "How to animate in unity", or "Add a health bar in Unity". Another thing I've found is many games (at least the one's I've had) haven't had a restart button/function if the player fails, so that's something you could look to add in general (though I've added that to my projects now).