I was mostly confused by this way of presenting the maze, with the inability to simply turn around you and left/right meaning turning ahead then walking forward. I can't remember if I got used to it or if it always annoyed me a bit when playing Uninvited, but I feel like it might be uselessly confusing to people who never played such games and I feel like you could have just presented the same game in a more traditional way.
Yet, I like these games and then I enjoyed this one as well, the content of the game is pretty cool. Thanks for sharing.
I struggled with the movement system and didn't really have a good idea of where I was. I thought the art was cohesive and worked well. I must admit I didn't really work how the combat system was supposed to work so resorted to just rapidly changing the colour of the torch! I thought that the theme was well incorporated.
Comments
The light guided me through darkness.
I was mostly confused by this way of presenting the maze, with the inability to simply turn around you and left/right meaning turning ahead then walking forward. I can't remember if I got used to it or if it always annoyed me a bit when playing Uninvited, but I feel like it might be uselessly confusing to people who never played such games and I feel like you could have just presented the same game in a more traditional way.
Yet, I like these games and then I enjoyed this one as well, the content of the game is pretty cool. Thanks for sharing.
I'm not certain this used grid based movement.
It was an interesting game to play.
The RGB mechanic was interesting.
And the morality choices were cool.
That one skeleton guy looked a little parched. Dunno how much he'll enjoy that ham.
I struggled with the movement system and didn't really have a good idea of where I was. I thought the art was cohesive and worked well. I must admit I didn't really work how the combat system was supposed to work so resorted to just rapidly changing the colour of the torch! I thought that the theme was well incorporated.
No audio. The movement feels very odd because it's not a typical crawler movement. You're not able to rotate.
Models and textures look pretty good, but the lighting is too harsh. Some of your walls are a bit blurry, which is very bad for pixel art.
I appreciate the feedback. Did you play it on the browser or download it? There is audio in the game, so I'm not sure how that happened