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A jam submission

Caught in DarknessView game page

A small top-down shooter made for the Delete Unity Game Jam
Submitted by CuteMoonGod — 9 hours, 33 minutes before the deadline
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Caught in Darkness's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#81.8862.667
Gameplay#91.8862.667
Overall#91.7442.467
Art#101.6502.333
Music#101.6502.333
Enjoyablility#111.6502.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Deleted post
Developer

Hey! Thank you for the review!

Yeah, the hiding of zombies originally a planned mechanic and it*used* to be easy to achieve in Godot 3 but some core changes for 4 sadly prevented me from implementing it. If I do continue with the concept past the jam, that's basically my number 1 item to implement. :)

WRT ammo, that, too, was a mechanic that I simply didn't have enough time for. I planned for more guns  and melee but just didn't quite have the time.

Deleted post
Submitted(+1)

I really enjoyed this game! It fit the theme and was fun to play and explore! If I had to change anythingh though, I would improve the art ( make some turning animations and such ) and make the hitbox smaller ( because sometimes I got stuck on zombies since the hitbox is full height for both )


Overall, great job man!

Developer(+1)

Hey, thanks for your review. :)

I'm glad you enjoyed it but I agree to your points. In regards to the artwork, most of it works, but the lack of animations is kind of a sore thumb. The feedback on the hitboxes is also valid, that's something I noticed as well but didn't *quite* have the time to prioritize and improve for the submission limit.