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A jam submission

Brink ParallelView game page

Submitted by ItsTerryTheBerry, wavigoat — 17 minutes, 12 seconds before the deadline
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Brink Parallel's itch.io page

Results

CriteriaRankScore*Raw Score
Best Gameplay 🧠#72.3412.545
​Best Sound Design 🔊#82.2582.455
​Best Interpretation of Theme 💡#92.3412.545
Best Visuals 🎨#102.2582.455
Most Memorable 🎮#102.1742.364
Overall#102.2752.473

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What 3rd party assets did you use?
Homelands "Gun1" sound effect, and nothing else

What are your team's usernames on Discord?
TerryTheBerry, wavi

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Comments

Submitted(+1)

Fun game! Though I wandered thru the dessert for a while and killed everything, but found no win screen :(

Developer

Thank you! Yeah, there wasn’t any time to work on the level 2 ending at all. The enemy animations were made and programmed in the first 30 minutes of the last hour, so what I had there I just had to settle with.


Also, was the geometry on the level 2 terrain messed up when you played the game? And did the game ask for any permissions?

Developer

The level 2 terrain problem was caused by a packaging issue and I wasn't aware it was happening until this morning. We were allowed to fix it and resubmit, so it should be working now. Just letting everyone know who had the issue.

Submitted(+1)

Game asks for access to my firewall for some reason.   Uses 90% of my GPU, I have an r9 390. Laggy, but maybe this a driver issue? I got a warning from unreal about it.  Reminds me of Halo. I spawned in the wall for the second level and couldn't beat it cuz of lag.

Developer

yikes! That’s odd 

I heard earlier that it asks for permission to use the internet. I gotta research how to turn that crap off.

Also, you weren’t in the wall in level 2, the terrain just doesn’t load visually correctly, but the collision is there.

I didn’t make the game package, but I have some ideas that may fix it.

Developer

Hey, sorry to bother, but we were allowed to reupload the game, as it turns out something went wrong on the windows side of the package, due to the way I have to get someone else to do it.

Level 2 should now be working. I believe it may have solved the lag issue as well but I can't be certain

Submitted(+1)

That thing with the textures was kinda crrrazy but, even if it wasn't intentional, I kinda dug it. Good job!

Developer

Thank you, but what are you talking about? During the zoom event, level 2’s landscape was all messed up but idk if that’s what you are referring to.

Developer

This was caused by a packaging issue and I wasn't aware it was happening until this morning. We were allowed to fix it and resubmit, so it should be working now. Just letting everyone know who had the issue.