I really loved the fog and the overlooking skull. Especially as the sun rose behind it and gave it a terrifying ominous. Still a lot of work that you can add, but can easily make it more replayable/longer. You could add areas or levels to the game that you need to collect X amount of mushrooms to progress and then you try to beat all the levels by the time the sun comes up how you currently have. Great job!
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Ai & Me Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3 | 2.000 | 2.000 |
Theme | #3 | 3.000 | 3.000 |
Gameplay | #7 | 2.000 | 2.000 |
Sound | #8 | 2.000 | 2.000 |
Overall | #9 | 2.000 | 2.000 |
Asthetics | #11 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
FishTank Studios
Team Email Contact
fishtankstudiosuk@gmail.com
Discord ID #
2368
Comments
Thanks dude. All of what you said was how it was meant to be, but time, single parent etc. But now is a more complete version which I can finally upload :)
Its more now what I wanted it to be given time. Its exactly what the kids designed at the very least. A few bugz keep popping up as the experiment was really with the Ai. Who for most part works, but can be a bit daft.
I do hope you get the time to see the complete prototype as your suggestions have been answered :)
Cheers dude. Its now complete for the most part, and carnt wait to update as soon as we are allowed. So there is a start and finish. Ai is tweaked somewhat, and a bit more cleaver. You can randomly make noise now whilst gathering the shrooms. And a craft table to craft a key once all mushrooms are collected. It is now what it should of been if I had a little more time thank fully. I hope you have time to give it another go, as you will enjoy the completeness for sure ;)
This game feels like some sort of dream, that's not quite a nightmare but you still feel weird and creeped out when you wake up. Good job!
I like what is here so far and I can see a lot of potential in the ideas that are shown just in this small gameplay. I think something you could do is chuck a Hud on the screen at the start to show controls and the object as a place holder. If this will end up have a few levels or more mazes and that it would be interesting to see it change as you go. I really get a dark enchanted feel with the mist and trees. great job
I really love the visuals and atmosphere! It's pretty surreal and looks really attractive. I liked being there just because of how it looked!
I found the antagonist guy easy to avoid. Maybe if there were multiple of them, that could've made it a bit more challenging and spooky.
I liked how you couldn't jump, which made navigating the level more interesting. I'd like to see more games with this kind of look and atmosphere.
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