This might just turn into a repository for devtober vlogs if I can motivate myself enough to record consistently, but we'll see.
I was sick as a dog with con-crud yesterday, but I managed to get some planning done for the first project I'm working on this Devtober. It's a fixed-screen platformer about a goblin trying to protect its warren from interlopers. A lot of dashing around and trying to stab adventurers in the back. I'm thinking some kind of stealth-focused play similar to joust where you can't just hit your foes head on? We'll see, still planning.
Progress is slow because I'm sick but I did manage to get some placeholder spritework for our protagonist worked up: