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Dead Aboard ALPHA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How good is the the game? | #16 | 3.217 | 3.217 |
How scary was it or how well does it fit the jam theme? | #33 | 2.522 | 2.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Who was on your team?
Me
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Comments
I would suggest the ability to get rid of the keys once they served their purpose. Going back and forth to the storage don't really make sense if they are not of any use anymore. I had a bug where after "reloading" my gun I couldn't fire any bullets (and I couldn't reload again as I got 15 bullets in my magasine), so I died and had to start over.
Also, I have no clue if you participated to the jam in the intent of competing but strayed a way from the theme as it didn't inspired you much, or if you took the opportunity to showcase and get feedback on your project, but it doesn't really matter to me. Your game is shapping up to be great.
I don't like that the keys and guns took up inventory slots, at the end I had only one spot for either ammo or a bandage. Other than that it was decently spooky and I liked it.
I'm glad you liked the atmosphere, I'm considering adding extra inventory slots the further you get in the game to combat the lack of inventory space
Decent game,. I like, but so slow.
I'll definitely be adding a run button
when i got to the second key i was unable to pick it up, but i think up to that point it worked pretty well. i liked having to use the inventory screen to reload like re. the animations were very stiff and the areas didn't really feel like what you'd see on a submarine but it was still very claustrophobic which helped a little with creating a nice atmosphere.
I'm not sure what could have caused you to be unable to pick up the second key. I'll polish the game and animations in the future
I love the laser I love the laser , i think it would help if the shooting felt more powerful though because the laser and aim in feels SOOOOOO GOOD but the payoff was dissapointing, AND THE MOVEMENT WAS VERY SLOW SOME FORM OF SPEEDING UP MOVEMENT WOULD BE GOOD BUT I LOVEEE THE INVENTORY AND JUST FEEL OF USING THINGS
I'm glad you liked the laser and the inventory, I'll make sure to add a run button and make the shooting more impactful for the full release!
It overall lacked polish and impact for me, but the atmosphere and concept were really really good! More time in the oven to make this feel better would make it great!
With all the helpful feedback I'm getting I'm sure the full version will hit better!
Can't wait to see it! Really glad to hear you're planning on developing it further!
I liked the atmosphere and style of the game, my only complaint is that a run button would have been nice. Good job
Thanks for the feedback, I'm glad you enjoyed the game!