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Deeply Boned's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How spooky or fun is it? | #9 | 3.000 | 3.000 |
How good is the game? | #15 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Who's on your team?
Handsoemless King (me :) )
What's your game called?
Deeply Boned
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Comments
Made me go "huh? .....OHHHHH!" out loud.
On a second playthrough I realized I originally managed to stumble into the ending trigger a little too early, but it didn't stop me from understanding what I was looking at. Shame there wasn't more buildup but still genuinely fun to play!
yeah if you wander too off the path it will trigger the end thingy instantly, didn't want players to just go into nothing and get lost xdd
Thanks for playing
I liked the visuals and concept. Very short, but it was still nice regardless. I can see this being built upon with extra elements of exploration. Keep it up!
Thank you 👍, yeah exploration, sounds hard to make well but can really good
This surprised me. I liked the atmosphere but again it was very short. I could see more coming from it.
Thank you, yeah i kinda messed up with this game jam that's why it's so short, and yeah, i could create something bigger with this, maybe...
The visual effect here is effective without being frustrating, which can be difficult to balance for full screen fog effects. Great job. Excited to see what you mentioned in the future menu.
Thank you, yeah the fog and noise really what brings this together, im glad it's not too hard to make out things, really hard to test for all the different monitors and brightness
First of all, this was good, for what it was! In a game jam you expect games to be quite short, but because I liked the atmosphere I'd have loved to have seen just a little bit more exploration or build up before the end, to get that tension raised.
Regardless though, this has contender for "most unexpected/surprising ending" of the jam games so far!
Thank you, yeah i had to scramble together a "story" quickly, maybe could have added some other paths but had no time, i guess i'll add it to the idea pile xdd, thanks for playing