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Taxi Out In Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun™ | #3 | 4.000 | 4.000 |
Nick | #5 | 4.000 | 4.000 |
Ryan | #6 | 4.167 | 4.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
ez wr
strat: just drop off like 400 dudes at once simples
(jk I played for like 2 hrs lmaooo)
The score multiplier on the starports seems a lil antithetical to the gameplay since you want to actively avoid them throughout most the game and I even restarted decent runs from accidentally turning in a group of like 100 dudes. I think there either needs to be a reward from turning in a certain amount of dudes like +hp, or incentive to drop them off sooner like if you get hit, you lose half the dudes kinda deal
Improvements:
-lemme get da dog
-movement not locked to 8 dir pls. am guessing this is to keep keyboard competitive with gamepad?
i had a ton of F.U.N with this, the increased pickup radius while ur not shooting is a clever way to keep the player from just spam shooting the whole time like other games in the genre
another high score real quick
Yeah I like your idea of dropping dudes when you get hit. Could go brrrrrrrrrrrr like sonic
Yeah you should be able to pet the dog.
I honestly never even considered analog movement since 8way is just kinda the implied standard of the genre? but interesting thought
Thanks for playing amigo <3
I liked the sound effects, they add a lot of charm. The music was a bit too loud for me, though, so I ended up muting it.
The gameplay has some fun intensity, but it felt overwhelming at times. The projectiles are really fast, making dodging tough. Slowing them down a bit might make the challenge feel more fair. (although looking at Brainoid's score it looks like I'm just bad) Also, the amount of projectiles I could shoot was kind of wild.
Overall, it was a bit chaotic but fun. Great job for a jam entry!
I've never been too good at bullet hole or shmup type games, but this one was neat. I never made it beyond a couple thousand points though.
The pixel visuals are good, sound effects are nice, and the music is also great.
A small note, if a gamepad is going to be recommended I would suggest listing the controls for gamepad as well as mouse and keyboard.
Good work!
As soon as I muted the audio, I started to play better. Music was so good, I couldn't concentrate on the game itself!
Here's what I've got:
Nice one!!