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The Way Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #16 | 4.250 | 4.250 |
VISUAL | Did this game have nice graphics, art or design? | #36 | 4.250 | 4.250 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #56 | 3.750 | 3.750 |
Overall | #56 | 3.700 | 3.700 |
AUDIO | Did this game have great music or sound design? | #105 | 3.250 | 3.250 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #136 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
This is a project I began in October and released my first playable demo for in December! I think this is a great place to submit the project because it's really the first game that I have developed myself to completion, as well as my first time making a first person game and learning a lot about Unity. My goal (if time permits) is to hopefully release another patch before the submission deadline to fix some bugs, add additional polish, and create a trailer for the demo.
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Comments
Cool stuff! I played it twice just to check if I missed something... Find my video review below... Is there any other ending??
1:52:30 The Way Out
Thanks so much for your playthrough! Currently there is just the one ending. :)
This was a great self contained little puzzle I could easily see being part of a larger game. The room looked nice, felt realistic and the character controlled well so I enjoyed exploring it. Everything seems normal at first glance but then you start discovering small interesting things as you take your time to look around which is great for these kinda games. The audio fit very well, honestly my only criticisms are little nitpicks such as I would have liked there to have been some environment on the horizon, and some interactions like the drawers had no audio but others did, or the light source for the double wall lamp was between the 2 lights, instead of 2 separate sources. But like I said those are only really minor things I noticed. The best part was the "ah ha" moment with the dart board, although I think if there was some way to figure out the order without having it spelled out would have been even more satisfying. Overall great job!
Edit: Oh also the menu transitions and how it existed in a physical space were a really nice touch! When I completed the game and it returned me to the menu I did lose mouse control so I had to alt-f4 out though.
Thank you for playing and for the feedback!! It's helpful to hear what you noticed, I definitely wanna look into those things.
Thanks a lot for making The Way Out! I really like mystery games like the room and such, so this was a lot of fun for me! As you mention in the description, it is a bit short, but I really like the idea and the execution. The game is also really beautiful! Did you do the modelling yourself?
As some feedback, for me the sensitivity of the mouse was a bit slow, so a settings menu for this would be nice ^^ I think it would also be cool if the room showed some signs of a story. There doesnt have to be a complete thought-out story, but just some personal items that hint towards some interesting background. I think that could enhance the mystery feel of the game even more.
Thank you again! Hopefully my thoughts and feedback are somewhat helpful to you :D
Thanks so much for playing! The assets are all public licensed from sketchfab, I’m glad you enjoyed the look and feel of the game. I also appreciate your feedback and will definitely keep your thoughts in mind. :)