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NeonProject's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #51 | 3.733 | 3.733 |
VISUAL | Did this game have nice graphics, art or design? | #57 | 4.000 | 4.000 |
AUDIO | Did this game have great music or sound design? | #59 | 3.667 | 3.667 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #70 | 3.667 | 3.667 |
FUN | Was this game satisfying to play or did it bring you joy? | #73 | 3.667 | 3.667 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #76 | 3.667 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
Originally started about a week before school began in August, I envisioned a gravity based top-down arcade shooter. After a week of development, all the mechanics were there but nothing really to play. The project fell off and school started. I set myself a deadline in December: to finish the game before winter break was over. Turns out I succeeded. Enjoy!
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Comments
Nice game with a lot of JUICE. I'd make the planets in the beginning a bit easier to beat, after a while gets a bit repetitive. Rather than have the enemies have a lot of health, I'd just add in more hazards to maneuver around. Love the sound effects and feel though.
A good game! I like that the planets have their own gravity. The minimalistic art and sounddesign fits very good.
I'd love to have some upgrades that weren't temporary.
Well done!
Really good fun! I especially enjoy getting into the orbit of the object whilst shooting its gun turrets 😀.
I like the tutorial stage at the beginning to get the hang of how to play (However, it would be good to optionally skip it for returning players)!