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Melon Seeds Zombie Defense Alpha's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #238 | 2.041 | 2.500 |
FUN | Was this game satisfying to play or did it bring you joy? | #281 | 1.633 | 2.000 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #282 | 1.225 | 1.500 |
VISUAL | Did this game have nice graphics, art or design? | #285 | 1.633 | 2.000 |
Overall | #286 | 1.470 | 1.800 |
AUDIO | Did this game have great music or sound design? | #296 | 0.816 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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made in 30 days, this game made me remember how much i love making games despite it's ups and downs.
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Comments
Unfortunately i was unable to vote for you but you have done a great job :D
i would suggest to add a soothing color of green to the grass and a little bit of work on the visulas will be great :D
I liked the art and the character design, but wasn't entirely sure what to do. Good job overall!
Thank you for the comment! The idea is that as days go by more zombies spawn, and you have to have bullets, seeds, to stop them. But you can't use all the seeds as bullets because then if you run out you can't replenish your HP or trade (soon) etc. So it comes down to managing your melon seeds. What you do for now is survival because i haven't fixed the other game mode.