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Space Fighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did the game have great music or sound design | #17 | 3.750 | 3.750 |
VISUAL | Did the game have nice graphics or art direction | #60 | 3.500 | 3.500 |
Overall | #106 | 2.600 | 2.600 |
FUN | Was the game satisfying to play or did it bring you joy | #129 | 2.250 | 2.250 |
IDEA | Was this game super interesting or innovative | #137 | 1.750 | 1.750 |
MOOD | Did the game have atmosphere or make you feel something | #146 | 1.750 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
It took about 15 days
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Comments
The game froze after game over.
This was very challenging; the enemies shoot so much it felt inevitable that the player would die. Would be cool if the player could shoot enemy bullets to clear a path to the enemy in the future. I like the music and art too. This game has great potential, great work.
Challenging Precise Bullet Hell. I found the first part to be more difficult than the second. You can definitely memorize the patterns, it does take some time, but nevertheless there is a learning curve to it. Good job on your entry!
Thank you for your comments and play!