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A jam submission

The way to tribeView game page

Submitted by FlokiTV (@FlokiTV_live) — 6 minutes, 8 seconds before the deadline
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The way to tribe's itch.io page

Results

CriteriaRankScore*Raw Score
Art/Graphics#572.5022.889
Fun/Engagement#791.9252.222
Theme#821.8282.111
Overall#911.8042.083
Audio/Music#970.9621.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Nice art. I feel there's a cool game under there, with the splitting path, multiple cards and units... but I have no idea what is going on. In the fights, I select cards and I don't know what they do, what they are for and once the attack happen, I have no idea what it did, I'm asked to make a choice, but I do not understand the choice I make, I do not understand the consequences of my choice, once I lose I don't know why, when I win I don't why either. The game would benefit a lot from tutorials and help text, tooltips and just more information in general. It's a shame cause I feel the game could be cool if I understood anything, but I didnt. Still a cool entry, nice art, seems to have a lot of content.

Did you work alone, or as part of a group? (If in a group, list their names)
Mr.Ilogic

Disclose if you used any public domain assets or not.
https://craftpix.net/

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Comments

Submitted (1 edit) (+1)

Great art work!  Seems like some parts are missing but promising anyway

Developer

I didn't have time to finish the cards, the map took me a long time... It seemed to be simple but when I went to do it, my head went crazy. but the idea was to create a unique adventure for each player

Submitted(+1)

Don't worry, know the feeling :)

Submitted(+1)

I’m not sure what I’m supposed to be doing. All I do if fight a tree? and then I die?

Submitted(+1)

Yeah same. I'm a little confused how the combat works too. Is the strat to just use all the cards you have, then end turn?

Developer

I didn't have time to finish the combat mechanics, the information about the cards and their attributes was missing :(

I spent a lot of time creating the map generation system for the connections to work