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Santa Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #41 | 3.133 | 3.273 |
Fun/Engagement | #64 | 2.263 | 2.364 |
Art/Graphics | #70 | 2.263 | 2.364 |
Overall | #73 | 2.219 | 2.318 |
Audio/Music | #94 | 1.219 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone, except an irl friend (he doesn't want his name to be revealed) helped with art for the house
Disclose if you used any public domain assets or not.
None
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Comments
Very good idea, with a little more work it will become a very good game !!
The gameplay is fun though moving just one space at a time makes some houses impossible to reach and could use more polish, I loved the idea.
This is a nice concept and a good basis for a great mobile game! I felt like having to drag 2 arrows was a bit fiddly, and I think they should move Santa more than just one space, maybe they could move it all the way to the nearest object (border, home, obstacle...). But like your idea a lot and it fits the theme perfectly.
There is a somewhat annoying bug, when you lose if you want to try again, you have to reload the whole page because the game state is not fully re-initialized.
Thanks! By the way, I put a link in the description to another project where the bug should be fixed, if you wanna play more.
Good base that you can build off, the gameplay is more fit for mobile so I could utilize two fingers to control the signs I would say, still fun regardless.
Aside from that, some audio plus a unique artistic style and you may have a very good game on your hands.
Best of luck.
simple but fun, could see this being a good mobile game if it had some cosmetics and sound. Sadly I glitched the restart button once, not sure how but nonetheless it's a fun concept and doesn't take away from the actual game
Oh yeah, the restart button bug is something I'm trying to fix :(
Thanks though! :D (by the way I loved your game, it was my favorite so far)
A game that I can see becoming frantic when you are trying to guide correctly - genius idea to juggle pointer signs!
Thanks! :D