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A jam submission

Keep It CoolView game page

A Wave-Based Action Game About Pushing Scorching Machines Off A Snowy Hill
Submitted by JackBeterson — 8 hours, 44 minutes before the deadline
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Keep It Cool's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Engagement#103.4823.636
Audio/Music#253.1333.273
Art/Graphics#333.2203.364
Overall#353.0033.136
Theme#742.1762.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • This is a cute game. I really liked the art and color scheme used, and the sound was good as well. There were a few problems I had with the game balance however. Bumping the blocks into each other during the normal level was decently fun, but on the boss level things got way harder. The two issues were that the blocks never stopped spawning. Since you need to roll yourself into a ball to actually bump them around, if you got behind and too many spawned the fight became basically impossible as there was no room to move. Also having the blocks spawn on the furthest back spaces made them impossible to bump into the boss and made it even harder to move. Adding in some logic to make blocks more likely to spawn near living boss parts and giving the player more space to move would have helped a lot
  • Cool game ! I like that concept of building up a snowball, the difficulty was on point, easy enough at the begining to figure out the game and then slightly harder to force you to use the snowball effect. The game was simple enough tho understand by just playing. That Boss fight was really cool ! Solid entry.

Did you work alone, or as part of a group? (If in a group, list their names)
Alone

Disclose if you used any public domain assets or not.
The Font

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Comments

Submitted

Once I got the hang of things I had a lot of fun with the mechanics, and thought all of the little details in the animations added a ton of character to the whole thing.

Submitted

Very creative entry. It reminds me a bit of Steven's Sausage Roll for some reason. I like the art and the music, but it was a bit tricky to figure out how the snowball rolling worked.

Submitted

An action puzzler - I like it! The thing that game me issues were things that didn’t slide off, they would move 1 square and then not move again until I hit them from a different side. A good solid entry!

Submitted

I thought that too, but if you roll around in the snow, you get more power... unless a piece's collision bugs out.