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Criteria | Rank | Score* | Raw Score |
Theme | #42 | 3.104 | 3.400 |
Art/Graphics | #51 | 2.647 | 2.900 |
Overall | #56 | 2.579 | 2.825 |
Audio/Music | #61 | 2.465 | 2.700 |
Fun/Engagement | #70 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Ngl, I was unable to play. I had to watch your youtube video to understand that I was actually playing the little light and that the joystick was not a bug from a mobile verison but actually something I was supposed to play with. The concept is cool, but the controls were very problematic. I would often go offscreen and not know where I am, on top of being VERY hard to control a joystick with a mouse while looking at a character. I sadly gave up on the first level, it was very frustrating to know what to do, but just being unable to execute it because of the controls.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
Nah, playah
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Comments
Awesome concept! Good job
it took me sometime to know how to start but it was fun and challenging good job !
Cool game. At the menu it took me a good second to know what to do but overall it was fun and just a cool concept. good job!
thank you, I’m glad you enjoyed it and I agree. I definitely could have/should have made it more apparent what you were supposed to do. Thank you for playing and giving me really good feedback!
No problem!
I like the concept but the controlling of the orb… the control just feel sluggish and slow to respond. Couple that with it being reset in position… it’s a tad annoying. Still, an excellent concept and I can see what you were going for in this platofrm puzzler - good job!
Thank you and yes I agree that it doesn’t feel great to move. I spent forever trying to get it to feel even ok to control, I have no idea why but that was the biggest struggle of the game. I’m glad you enjoyed the concept and thats a really smart idea about having the guide not reset with everything else. If I revisit this concept I will look into implementing that!
I don't know if it's just me, but I can barely start your game, and I can't play it 🙁 On your itch page, since there is no fullscreen button, the game doesn't seem to capture any input, and clicking on the start button does nothing (I'm on the latest macOS with brave browser, if that helps).
I was able to somehow start the game by grabbing the virtual joystick and bringing the black circle up right, but after that, nothing I tried had any effet. I tried on my phone and couldn't get past the title screen either.
oh man that’s a bummer, I’m sorry. On PC you should be able to use WASD or the Arrows but I haven’t tested on MacOS so I’m not really sure what the problem could be. Thank you for trying and letting me know about the issue!
Love the art style!
thank you! I appreciate the kind words and for giving it a play