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A jam submission

Operation GoliathView project page

an oil rig mission for FIST
Submitted by KingDunnad — 7 hours, 29 minutes before the deadline
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Operation Goliath's itch.io page

Results

CriteriaRankScore*Raw Score
SUBSTANCE#222.6833.000
STYLE#232.4602.750
Overall#232.5712.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

-disclaimer: I have not played this yet-

Style: 3/5 A Beautiful cover page with some minimal art inside. Could be prettier past the front page but theres so much content it's hard to be mad.

Substance: 4/5 A classic dungeon crawl replete with multiple floors, detailed maps, filled with bad guys and interactible elements. Solid content warning up front. Some collectibles/traits would be fun, but I can also understand players not wanting to bring anything back from the neo-nazi oil rig.

Submitted

nice setting its the type of stuff i like. i saw the comment about the stairs and i also find i confusing, i do get that they connect different floors when i look at the map but yeah other than that i do like the map in general and general description of whats on each floors is cool. i also like that you explain what the players know and what they don't know that also help with the setting.

Submitted

Straightforward goal and mission with a familiar theme.  One point to clarify...are the bombs already loaded onto some sort of delivery system?   It might help to have a little more info about the consequences of the Leader initiating the bomb sequence.

Layout of images and text is great.  The writing is clear and concise.

I like the leader's ability to thrown Napalm...very cool.

The maps are well done. It might be worth checking the stair images/arrows...wasn't sure if they are intended to go up and down to each level.

Would like to run this with my regular group!

Developer

The bombs are already loaded onto rockets, the idea is that when the Leader hits the button they'll get primed and fired when the priming sequence is ready. I realise now that I forgot to add a time they take - something like 10 minutes is probably good to give PCs enough time to defuse them.


The stairs are intended to go between the floors of the rig, with arrows poining upwards leading to the floor above (and vice versa with the stairs pointing down).


I hope you enjoy it if you end up running it!