Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

mnar77

3
Posts
1
Topics
3
Following
A member registered Jul 26, 2021 · View creator page →

Recent community posts

Hearts of Harmony community · Created a new topic Thank You

Just wanted to say that I downloaded the HOH hack today and have been reading through it.  I really like the changes you've made, and I'm excited to try them out with a school group that I will be leading this week.  I really appreciate the playbooks...so much better for introducing people new to Glitter Hearts and new to RPGs in general.  Looking forward to giving this a try. Thank you!!!

Hi Dan,

Thanks so much for your response and your examples.  This is really helpful.  I will play around with a few more dream entries and let you know how it goes!  I'll be sure to leave a review soon as well.

Again, really cool concept for this game.  Thanks for sharing.

-Mark

I've purchased this cool game and started playing this week.  In fact, I just completed my first dream entry in my journal.  Thank you for sharing your creativity and ideas.  I love the freedom that the dream environment offers in terms of choices, and I like the Brindlewood Bay inspiration for making deductions.  I think this idea is perfect for solo play.

I had a couple of questions about play, and wondered if you had thoughts.  I know the answers could be..."make it anything you want", but I'm curious if you had considered some of this in your game design...

It is apparent that the Dreamweaver skill is only useful within the context of a dream.  Where does the Detective skill come into play?  Can it take place within a dream as well as in the real world? Do you mind sharing an example or two?

More broadly, assuming some of the  clues are found within the dream; can clues also exist in the real world?   

Depending on your responses, I have thoughts about how clues might connect to how I draw the map.

Mark