Play game
blue collar bandit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Thoughtful Design | #1 | 4.200 | 4.200 |
Overall Quality | #2 | 3.800 | 3.800 |
Interpretation of Theme | #3 | 3.667 | 3.667 |
Audio Quality / Sound Design | #4 | 3.533 | 3.533 |
Art / Graphics | #6 | 3.467 | 3.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Assets Not Made During Jam
Font: Mr JUNKER MXO
Leave a comment
Log in with itch.io to leave a comment.
Comments
The puzzle mechanics are unique and engaging, the music is quite jazzy, and the art looks great! I only wish there wasn't a cooldown so I could make poor decisions faster lol
I really liked your interpretation of the theme in this one. The controls do feel a little laggy but overall the it's fun puzzle game and you did a great job with the puzzles themselves.
This has to be one of the most clever and well-executed mechanics I have seen in the jam so far! And the game works great! A little laggy, but feels complete. You all clearly managed scope well. I also dig the menu art.
LOVED the puzzles and the art. Very simple game, but so fun to play. Great job! If you wanted to make this even better, maybe clean up the controls, but otherwise it's a 10/10 from me.
Really good! I noticed a couple bugs, there's an area in the last level where if you go straight on the top row you clip into the wall and get trapped. The timer-based movement feels clunky and unnecessary, as it just slows down movement too much, a cooldown solution may have been better for that purpose. Otherwise, the art is good, the music is alright, and the puzzles are fun and engaging. Good work!
The controls are a bit unresponsive from time to time, but the puzzles are solid.
it wasnt explained properly, but the player's turn is on a timer (shown in the top-left), so you must hold down your controls in order to move (rather than tapping the keys)