There are some interesting assets this month. There is:
- Gladiator Arena Environment Kit
- Dreamscape: Stylized Environment Tower - Stylized Nature Open World Fantasy
- NPC Optimizator - automatic optimize NPC for you game
- EP Master Materials
- Deep Elder Caves
I was hoping for something spooky but I've got a good idea of what I want to do. There's skeletons in the Deep Elder Caves but I'm thinking of veering away from creating a game this month and creating a mechanic instead.
Basically, I love House Flipper and I'd like to implement the painting walls mechanic using the EP Master Materials. This will involve creating a UI inventory system that loads up the materials you can apply to a wall and then figuring out how I'd like the material to be applied. 1x1 strips? Full vertical strip? Full Horizontal? It'll be an interesting little project.
If the inventory system works well I could even add the static meshes from the other packs to it and allow users to place meshes down? I think that's another project in itself though.