Hi!
I think this jam could be a good chance for me to tackle a project I've been thinking about for a while, about the status quo bias, i.e. the pervasive idea that inaction is morally neutral when in fact inaction/the status quo/normality is already pretty extreme and extremely harmful to a lot of people.
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“Impossible to Fix” (tentative title) is an anti-idle game about the status-quo bias where you try to save humanity from its certain extinction at the hand of capitalism.
Through classic idle-game mechanics, you unlock more and more progressive fixes to build up your “Reform” score. This score is competing with the snowballing effect of the climate crisis which has an increasing “Crisis” score. You need to get Reform higher than Crisis to stop people from dying before humanity’s extinction. A run is expected to last around 5 minutes.
Here’s the twist: it’s impossible to do that. There’s no fixing capitalism. The only way to win the game is before you even start: in the welcome menu, you can choose the difficulty (easier times, normal, new normal, post new normal or impossible). Only if you pick “impossible” will the game offer you to completely dismantle the political system and start anew with a non capitalist economy, which is going to be tough but is the only path to victory.
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Anyway if you're interested in joining the project or just even bouncing off ideas let me know 🙂 I'd love to meet more like minded people. I have game design, writing and programming experience but not much else. My portfolio is at www.yo252yo.com if you wanna see what I'm about.
I'd like to keep the team and the scope pretty small to avoid burnout. Ideally, it would be nice to have someone that can make things look good cause thats definitely my weak point xD I was thinking of using web tech (like paperclip maximizer) with an artistic direction inspired by early web browser games (like ogame) but that can definitely be changed.