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The End of All Demons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Confusion | #8 | 4.000 | 4.000 |
Unfairness | #10 | 3.667 | 3.667 |
Microtransactions | #12 | 2.000 | 2.000 |
Uncanny Valley | #13 | 3.333 | 3.333 |
Overall | #15 | 3.048 | 3.048 |
Bugs | #16 | 2.333 | 2.333 |
Frustration | #18 | 3.333 | 3.333 |
Ear destruction | #19 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I solemnly swear that I've made a bad game.
yes
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Comments
Being able to switch backgrounds was quite nice, but yeah 10000 projectiles on screen is maybe dangerous.
I can assure it is not. My computer literally tried to burst into flames on a daily basis and all it does is lag. This game is about lag management. That is what it is like in that metaphorical journey. Sometimes it can feel like time itself stretches out in an endless void that will never end. Sometimes that is how projects can be.
Well, that went from 1 bullet to 10 000 pretty quickly. Why is the smoke coming out of my PC?
Had a good old chuckle at this one. Very broken, very nice!