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MathAfterMath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #17 | 2.333 | 2.333 |
Fun | #19 | 1.667 | 1.667 |
Presentation | #19 | 2.333 | 2.333 |
Creativity | #19 | 2.333 | 2.333 |
Overall | #21 | 2.167 | 2.167 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Positives - Creative approach on the specials Room for development - Stamina gets in the way - Combat needs a bit more development
- The graphics are consistent but the enemies easily overwhelm the player. Skills take a bit too much to build up and it's hard to escape the hordes of enemies. A bit more balance would have improved the game inmensely. Still, good job!
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Comments
if it's Damv's, it's coool😛😛 Great game bud
For those who have not found the princess... she is in the tower ;)
The key to defeating all the Enemies, is to let them kill themselves by running close to them when they are in a group.
there are 3 "Bosses" that do have a health bar.
Awesome idea with math equations for special attack. Wasn't completely sure how charge bar for special attack is working and didn't found a princess. Overall seems like a solid idea!
Finding the princess is the easiest way to win :)
Love the cel shading. And that is a lot of zombies. Did not find the princess yet.
Trust me Bro she is there... just stay on the path (flower path) ;)
Fun little game, maybe zombies have health bars. i got whacked a good few times on this 1
I thought about the health-bars, but I didn't to overcrowd the screen space with a bunch of little health bars, so they are reserved for the "Boss"
The game does need a heavy doze of Balancing.