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damvcoool

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A member registered Aug 21, 2020 · View creator page →

Creator of

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Well... mommy got me

But after that I could not move anymore.

The vibe of the game is perfect!! and playing as a baby is very nice idea, It's a bit disorienting at times while moving, but I guess that's part of being a baby :)

Excellent Job!

well... got to the bottom... then could not reach the top... a hint might be good.

This is pretty cool, it reminds me a lot to "house of the dead" arcade game

Good job!

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This is pretty fun!

I like the addition of the Leaderboard, makes it more competitive, I would love to see a multiplayer version of this in the future ;)

The game feels pretty well polished.

Amazing Job!

I am not a big fan of idle games, non-the-less It's a good premise, would love to see this implemented as a game, where you can choose to equip each unlocked item, on a time limit with a cool down for each time it's equipped, and even a max number of times that it can be equipped before it needs to be "discovered" again.

Short and thrilling, I really like the vibe you went for here.

Good job!

This is pretty cool, idea for a resource management.

This could easily be a full game with a few more tweaks and polish.

Awesome Job!!

This is a pretty well done and entertaining experience.

I personally like to have an finish line, but I get that it's not always needed.

I really like the idea of Sparky just following you slowly.

I also like the random "freak out" moment where the screen zoom and static happens, I feel like the maze changes when that happens, but I am not 100% sure and I really love that uncertainty.

Good job!

With a bit more content this could easily be a full steam game.

I am very impressed!

Excellently done sir!.

It's an interesting experience, and certainty parts of this could be use as part of a bigger project.

I found the a idea creative, albeit simple, but well implemented.

Good Job!

Wow, this was pretty cool!

The idea was excellently executed.

Great job!

This is a fun and very creative little game. the premise is very simple, but that does not mean the game is a simple game.

I really liked the use of queues like the light on top of the door, or the door number, name or resident, and pumpkin decoration per house to indicate whether the door is safe to knock on.

Love this!!

This is game is very addictive... it's very fun.

Out of my runs this was the longest. 5:44 mins and 244 Goblins killed was my record.

My only suggestion is to add a bit more polish like settings menu to lower or rise the music and sound Fx

Also I would suggest to have a different sound effect for the coins, with headphones they are a bit louder than the music.

It's pretty fun. I like it.

If possible I would prefer if the Goblins were a bit slower, or if "shooting" the Sausages was a bit faster.

The mechanic of getting more sausages based on the amount of Coins you  have managed to collect it's pretty good and keeps the main loop fun.

Well done!

I can't wait to see everyone else creations... 
I know this advise comes in late... but... as you implements mechanics make sure to test them well.

(2 edits)

I thought about it... I was really tempted... but didn't quite have the impact I was looking for.

But maybe... now that you mention it, I might just push an updated version, that contains collectible Alpacas.

I like that each time you play you get a different character, the game play was fun.

It would be nice to have some sort of kill counter and show the amount of enemies killed at the game over screen.

Also if possible a "change" counter so see how many times the character has changed each run.

This is pretty fun... I would suggest, if you have time before the Jam submission time... that the boosted jump be a power up, not just something you get from the beginning

I loved this!!

Very addictive

Wow... the art is amazing!

The story was weird and intriguing... and good!!

I would love to see a finish game for this...

At first i thought it was like tic-tac-toe  but then I achieved balance.

pretty cool, good job!

pretty cool, good job!

For those who have not found the princess... she is in the tower ;)

The key to defeating all the Enemies, is to let them kill themselves by running close to them when they are in a group.

there are 3 "Bosses" that do have a health bar.

OMG OMG Shooter!!

This was pretty fun. :)

This was pretty ingenious, I liked the puzzles and the characters were pretty cute.

I like the definition of aftermath here.

This game is visually stunning!! 

Thank you 🤗. 

The spikes do hurt the enemies, it was not my original intention but it turned out to be a happy accident.. 😂 

Thank you, I am thinking to re-implement some of the scripts to make them more manageable specially when moving from level to level.

I will probably end-up dropping the Last Stand, but i will keep the dungeon aspect.

Pretty cool experience.

I was able to keep her alive, but I did hit all 2 Green Arrows, but somehow her oxygen tank didn't want to receive more oxygen, not sure why.

I figured that if you walk backwards you walk a little faster but you can't see where you are going, and you walk slowed if you walk forwards.. .which is a great Idea.

I did get a lot of stutters, but i chuck that up to my Weak CPU/GPU Combo.

Trust me Bro she is there... just stay on the path (flower path) ;)

I thought about the health-bars, but I didn't to overcrowd the screen space with a bunch of little health bars, so they are reserved for the "Boss"

The game does need a heavy doze of Balancing.

Finding the princess is the easiest way to win :)

OMG!! the level of Polish of this game is incredible!!!

Altho, I personally didn't particularly found the gameplay to my liking, I can say that this game production value is amazing!!.

Furthermore the writing and dialogue is really good!

And it adheres to the Theme very well... every action has a consequence (aka aftermath)

Well Done!

(1 edit)

I believe there is a bug, preventing the Initial Screen from disappearing.

New update, get it while it's hot! 

(8 edits)

Before the Game Jam starts, I will be trying to improve on Simple Extensions for Game Creator 2.
https://github.com/damvcoool/Game-Creator2-Simple-Extentions

Simple Extensions for Game Creator 2 should make the process of implementing a few processes a bit easier.

Stay Tuned for Videos showing how to use Simple Extensions for Game Creator 2.

Simple Extensions - Explanation Video

Simple Pause - Explanation Video

Simple Melee - Explanation Video

and best of all... It's Free!

Thank you :) I glad you liked it :)