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DualTile's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the theme (Does it incorporate the theme in a genuine way?) | #4 | 4.250 | 4.250 |
Innovation (Is the game new/interesting? Uses assets in an interesting way?) | #5 | 3.500 | 3.500 |
Completion (How complete is the final piece?) | #6 | 3.750 | 3.750 |
Gameplay (How fun is the game to play?) | #7 | 3.125 | 3.125 |
Well-rounded (How rounded is the game in terms of art, sound, visuals etc) | #9 | 3.500 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Details
Sam Houselander & KTC=
Team URL
http://www.samhouselander.com
Install Intructions
Play in browser
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Comments
Great job, well executed design and spot on with the theme
took me a while but its fun once it clicks!
This is a neat design, really stretches the memory! I liked the simplified aesthetic too. It is quite hard to read the words on a smaller screen though, maybe something to look at if you continue working on it (which I think you definitely should!).
Thank you!! Glad you found it a challenge!!
Ok, this is great! I didn't quite get it at the start, but once I played 3-4 levels it blew my mind! Good job!
Thank you! There was a tutorial scene too, that just got missed out of the build and I only noticed after the dead line... FAIL
Really cool! Only issue I had was I couldn't really read the text until I played full screen
I know!! The original plan was to have sprites instead of words, but that didnt happen in the end Thanks!!
Cool game! Really well executed, I didn't find any bugs or anything. Nice music, too ^^
I think at the harder difficulties it might be a bit too much to focus on; remembering words and working out the antonyms at such speed, whilst frequently shifting focus from one board to the other.
It would be awesome if the blocks didn't disappear until landing! this would mean you could set up chains, where finding a match would make blocks above fall down, to find another match.
A great entry, though. Well done!
Thanks Harvey!!
The blocks do fall down making new chains, but it all happen with no animations that it is tough to follow!! Making these happen gradually was the next task, always running out of time!!
ah great job! Yes game jams are hard on time! :D
Good stuff well done! I like the aesthetic. Found it a little confusing initially but once I understood how it worked I really enjoyed
thanks!! There was a tutorial scene too which launches before the first level, but totally missed it when building!!