Thank you a lot! Those are all interesting points to consider, thanks for sharing your thoughts! We have some balance to do post-jam, so every bit of feedback is more than welcome :)
That's a clever puzzle game! Some levels had me thinking that they were impossible, the level design is on point. Congrats for this great entry to the jam!
Funny gameplay! Love the grumpy face :) In terms of game design, it might lack an additional element to support the main feature (the angry phases), but in the given time you did very well, very coherent. Overall solid entry, nicely polished!
Sweet idea, solid execution! Only complaint is that sometimes controls are a bit harsh. I'd recommand watching something like this for future reference, if you didn't already:
Really clever idea, fits the theme in a sweet way! Nice art overall, and the general storytelling / mood is top-notch. Great job team whaaaat you were by yourself?! Congrats!!
Thank you very much or the kind words! Glad you liked our little game!
Thanks for the feedback, it's much apreciated! We are currently working on a post-jam version which should fix the visual feedbacks for better understanding of the player's moves.
Thanks for your feedback! There's some room for strategy and the start but yeah it gets repetitive unitl you get your first upgrade. We'll think about setting a cooldown-based movement option!
I see, it makes sense! I guess i'm juste bad then cause I was stuck first run in the first jump obstacle haha so I caught myself immedialty hahaha x) I'll try again!
Sweet presentation (pun intended!)! A little easy for my taste tho, as there is no monetary system involved, it relies on your ability to spam units when cooldown is on.
I get that's a jam game though, and it's a good one! Nice reference to that 2000's candy :)