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GuilloTeam

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A member registered Oct 04, 2020 · View creator page →

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Hey! It's from a 4 days game jam, so about 60h I'd say. The code is by core team dev @JRevel :)

We've been working a bit on it lately, and plan to release a enhanced version on Steam, so stay tuned!

Merci beaucoup !

Thank you! And thanks for sharing your stream, it was nice to see you play!

Thanks for playing, and thanks for such a nice comment, it goes straight to our heart!

Thank you a lot! And thanks for the feedbacks, we'll make some adjustment after the jam is over, we'll try to make the difficulty curve less steep!

Thank you a lot!
Those are all interesting points to consider, thanks for sharing your thoughts! We have some balance to do post-jam, so every bit of feedback is more than welcome :)

Hehe merci beaucoup ! ^^

Thank you a lot ! And congrats for fighting your way into the leaderboard!

Wow thank you a lot! Glad you liked it!

Content que ça te plaise, il faut que je teste le votre il a l'air très chouette ! :D

Thanks for your feedback! We'll try the simple click and drag, it might indeed be easier :D

Thanks for playing!

You can destroy them (and you should!) by jumping on the top of them or tossing robot parts at them :)

Thank you very much for playing, we're glad you enjoyed it!

We've been doing game jams together since 2019 (about 15 total I think), we're starting to know the drill (pun very much intended)!

A very unrealistic take on the theme, I found it easier to lose than to gain weight :(

Congrats on making it in such a short time!

That's a clever puzzle game! Some levels had me thinking that they were impossible, the level design is on point.
Congrats for this great entry to the jam!

A cute and cozy take on the theme! I loved the tiny details, like the car-shaped bed in the child's room.

Really glad you're enjoying our games!

Funny gameplay! Love the grumpy face :) In terms of game design, it might lack an additional element to support the main feature (the angry phases), but in the given time you did very well, very coherent. Overall solid entry, nicely polished!

We'll check this out, thank you very much for including our game!

You can add Admins on the game's page, it should display everyone on the team! :)

What a screenshot haha, I feel so bad for you!

Thank you very much for playing and giving feedback!

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Super cool that you thought about all that, have fun implementing! :)

🐍

Aaaaaaaaah why is this soooo hard x) Really good take on the theme, I loved it!

Sweet idea, solid execution! Only complaint is that sometimes controls are a bit harsh. I'd recommand watching something like this for future reference, if you didn't already: 

Simple and effective, it's a little hard to my taste (character is zoomin'), but you got some solid execution. Good job, keep it up!

Really clever idea, fits the theme in a sweet way! Nice art overall, and the general storytelling / mood is top-notch. Great job team  whaaaat you were by yourself?! Congrats!!

Simple and well executed, good job! Good jam game and nice take on the theme!

2 days indeed! I'll check yours!

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Oh, you're the one who made Caverse, gotta go back playing to get to 15 haha!

Thank you very much or the kind words! Glad you liked our little game!

Thanks for the feedback, it's much apreciated! We are currently working on a post-jam version which should fix the visual feedbacks for better understanding of the player's moves.

Thanks a lot for playing and giving feedback! 

That's strange! Did you use a mouse or a pad?

Thanks a lot for the kind words!

true

It works like a charm!

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Thanks for your feedback! There's some room for strategy and the start but yeah it gets repetitive unitl you get your first upgrade. We'll think about setting a cooldown-based movement option!

Thank you very much, glad you liked it! Sorry for ruinning you next Stardew Valley runs 😙

I see, it makes sense! I guess i'm juste bad then cause I was stuck first run in the first jump obstacle haha so I caught myself immedialty hahaha x) I'll try again!

Great game, fits the theme. Plus it's actually fun and got me thinking more than once! I'll get back to beat 15!

Excellent job team!

Sweet presentation (pun intended!)! A little easy for my taste tho, as there is no monetary system involved, it relies on your ability to spam units when cooldown is on.

I get that's a jam game though, and it's a good one! Nice reference to that 2000's candy :)

Good job team!