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Were Car's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5 | 4.071 | 4.071 |
Fun Factor | #11 | 3.357 | 3.357 |
Overall | #22 | 3.262 | 3.262 |
Theme Relevance | #35 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's so damn pretty! Really nice job. Colourful, solid polish and blood splats, you guys should be super proud!
My one criticism would be the controls don't feel all that responsive, something tighter and with more direction control would really benefit a game like this, especially given the size of the 'dungeon rooms'
I love the retro 80's aesthetic and feel for the game. What a creative concept! Well done!
I am loving the grapics
Awesome coloring! Also love the concept here. The car is hard to control and that makes it a bit 'meh' and sometimes enemies seem to be broken, and don't shoot. Very fun concept and for a game created in a short time period like this, i think you did really well here.
I absolutely love the aesthetic, the neon colors and bloom effects just make the game pop. There were only some minor tweaks that might be made here or there that could make the game just that much better. Possibly adjusting the steering to be a bit sharper, cause right now it feels quite slow and wide. Another minor change could be making the bigger version of the car a bit larger to really emphasize the change, as took a second to realize that the car was, in fact, bigger (despite the text telling me so). But overall the game is great, feels quite polished, has an absolutely amazing aesthetic, and drifting over enemies is very satisfying. Great job, the game is very nice :)
Warning to Mac users: The game is playable, but the graphics are suuuuper glitchy. If you have the option to play on Windows, I highly suggest it!
Team - Just me.
Discord user: Jer_McC#0157
Best intro text ever xD My computer is a potato though so the game runs too slow for me to run (even at lowest settings) : (
Sorry to hear that :( I did kind of go nuts with post processing effects. If I ever take this game any further, I'll definitely be putting effort into making the game playable on lower end machines.