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A jam submission

The Secret StarsView game page

This game is for the GameDevelopMonth game jam
Submitted by SkyScope — 13 days, 14 hours before the deadline
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The Secret Stars's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Use#353.3333.333
Fun#442.6672.667
Overall#692.4172.417
Graphics#772.3332.333
Sound#931.3331.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What was your favourite part of working on your game during GDM?
Coding

What was the hardest part of creating your game?
ART (im really bad at art and pixel art)

Did you use any pre-existing assets in your submission?
yes

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Comments

Submitted

The concept is pretty interesting but I feel like it could've been executed better. I think there should've been some music and more SFX, but not bad overall.

Submitted

Had some fun jumping on the ghosts and trying to make the jumps. I think you did great on the pacing.

I found the audio when you died or collected a star jarring since there was no other sound.

Excited to see what you come out with next.

Developer(+1)

hey i make a parkour game 3D if you wanted to check it out just click my profile!

Submitted(+1)

This game was pretty fun. I think the boss fight wasn't great. Just because it had some platforms that would kill you. Why even have them? Without the platforms that you can't use anyway, the boss would have been much better. Anyway, fun game!

Developer(+1)

the platform in the bottom was for if you fall you just didnt die i dont know why so i made those

Submitted(+2)

Apparently A and D move you faster than left and right on the keyboard, and I'm sorry, but that's kind of asinine. Not knowing this led me to think the first jump was impassable, and there really should've been some kind of guide for the controls. Other than that, this game was alright; the level design is fairly engaging, and I liked getting powerups. Though, the final boss could get a bit frustrating, and the visuals and sound design are underdeveloped.

Submitted(+1)

Was kind of weird at first, but after getting the powerups it became fairly fun. I'm not too sure but the boss area's bottom level was just a kill plane, not sure if that was intended or not. Also having the blue object appear randomly may not have been the best choice since some of them spawned in areas that could not be 'gathered', especially inside the kill plane and the boss itself.

Submitted

Interesting concept. I was having trouble making the first jump but keep at it. Maybe think about adding some cool powers to the ship like a double jump!!

Developer

sorry but im not gonna fix or work this again

Submitted

Interesting concept. I was having trouble making the first jump but keep at it. Maybe think about adding some cool powers to the ship like a double jump!!

Submitted

Nice idea. Hard to get the ship moving.

Developer

ok