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Escape Runner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #36 | 3.091 | 3.091 |
Fun | #53 | 2.455 | 2.455 |
Graphics | #57 | 2.909 | 2.909 |
Overall | #58 | 2.591 | 2.591 |
Theme Use | #86 | 1.909 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
learning new thing, challenge to beat my shy and taking feedback from the comunity
What was the hardest part of creating your game?
scripting but i did all thanks to God
Did you use any pre-existing assets in your submission?
i used your shooter retro. i like that style of game because i believed that was super hard to do but when i saw the reality was too easy.
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Comments
Looks good and has a great momentum to it.
your game for mac dont work for me.
Thanks so much for letting me know. Troubleshooting this, but for now I'll have to take down the mac download. Thanks so much!
Pretty fun for seemingly a first attempt at a boomer shooter. Needs some polishing, definitely in the sound and scripting department when shooting the gun with and without ammo, they're pretty much identical.
Loved the music and the GFX was really nice in it's own right. Being a retro geek, I enjoyed the atmosphere :) It was a bit chaotic to play, but that is more to do with me sucking at playing.
thanks for the feedback
It takes me back to the old shooters of the early 90's. The gun is very accurate even at long ranges, so it's easy to snipe a lot of the enemies way before they can see you are there. Also I had some issues with the camera at first (too sensitive and drifting), but they seemed to go away if I made it full screen (could be an issue with my mouse). If you update it, it would be cool to see a new enemy type.
thanks a lot, i love it this kind of comment you motivate me!!!!!!
I never played doom, so not sure of this is how it is in these sorts of games, but the movement here was just too fast for me. Made it really hard to hit my targets and avoid damage ironically. Still great art and I could see this being fun, might just not be for me.
thanks that wAs playing with the course by James Jajajaja
Pretty good Doom-like. I would've made it so that enemies drop health or ammo sometimes to encourage killing them, and I couldn't for the life of me find the exit in the second level (so I just skipped it), but it's pretty fun and well-presented.
thanks a lot for playing
Was not expecting a doom game which was surprise but a welcome one. I was having a few glitches in regards to my shots not registering but overall good job.
thanks a lot and the feedback
Cool Doom-Like shooter. A couple of things I'd suggest for improvement is
- adding more feedback to your shots on the enemy
- disabling the shooting sound if you don't have ammo
- rewarding killing the enemies. The most effective way i found to finish a level is by simply running through and zig-zagging.
Anyways - good job!
thanks a lot