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A jam submission

FOOTSIES: REWORKView game page

Submitted by Spencer — 5 hours, 25 minutes before the deadline
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FOOTSIES: REWORK's itch.io page

Results

CriteriaRankScore*Raw Score
How entertaining is the game?#83.0003.000
How original is the game?#142.5002.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The hand drawn character and animations look really good. The use of actual auto combo, being pressing the same button 3 times is actually really interesting. There could be some music and sound effects added to the game to spice things up. There could also perhaps be a way to use the mouse to select the buttons instead of just using enter to confirm selection.

I coudln't get the game to work but there is alot of potential for a fun 1v1 game agianst friends. The animations are quite nice and I do like the art style. Though controls are a bit clunky when moving as if multiple movement keys are pressed it kind of starts doing its own thing. Overall, Looks like it would be a fun traditional fighting game to play.

Submitted

character art and animation are very nice, and the gameplay feels fluid. i could only get player 2 to work however and the menu doesn't seem to support mouse input which was a bit jarring.

I love the hand-drawn characters and the different combos you can pull based on your position (jumping/crouching) would have included some sound effects if possible, made the play button a mouse click instead of an enter press and made the button inputs clearer

Submitted

I like the hand drawn art of the characters, and all the animations look great. I couldn't get the first player to work, I only had control of player 2. The fighting felt like it would have worked well, however I couldn't actually fight.

These animations look amazing and smooth. The attacks feel great to hit. I just wish there were more combos rather than that spin kick every move seems to chain into, also after said spin kick the character jolts back to their idle stance, so maybe adding an animation to bring them slowly back to their idle stance would make it feel more smooth. Also maybe a way to exit to the main menu after the winner is announced since it feels weird having to open the pause menu and then return to the menu. It also seems like there may be some gaps in the floor in the back, which can be distracting.