I love the environment design, although it can be a bit dark in places. The animations seemed to break the character model slightly by stretching their torso out. The character A.I was impressive with their ability to pathfind to the player, however I did get one of them stuck in the temple unable to move. The combat felt decent, an increase in swing speed of the sword would make the game flow better I think.
AnthonyTolley2107662
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I like the fast frantic movement style, it works well with this style of gameplay. I did find however the characters could often get stuck to each other, and then not being able to damage each other with their attacks. An expansion of the level might be good as the fast movement makes it easy to fall off the sides of the stages.
I loved it! The attacks felt forceful and the levelling mechanic is fun and feels very well implemented. Some more enemy types would have been a good addition, maybe some with additional moves - like one that can copy your dash ability. Also the options menu button doesn't function at the moment. Overall though the game plays well, and feels good!