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Singularity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.357 | 4.357 |
Gameplay | #2 | 4.214 | 4.214 |
Graphics | #2 | 4.571 | 4.571 |
Audio | #23 | 3.500 | 3.500 |
Theme interpretation | #43 | 3.571 | 3.571 |
Innovation | #60 | 3.214 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/Metamorphmas/gameJam-2018
Theme interpretation
Your own robotic parts are damaged easily. Destroy and hybridize the parts of other robots to repair yourself. Become the ultimate AI.
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Comments
Thank you to everyone who played and rated our game! I’m really glad I got to participate in this jam and play all of your games, I already look forward to participating in next year’s Game Off! Jam on!
Really nice work, I loved the visuals and the parts-switching mechanic
Great game! I can easily see that you have worked really hard on this, loved the visuals, smooth gameplay and it is also very fun to play (I've never been such a fan of this kind of games, but I really had fun playing this :D). Congrats!
Such a great game! The boss fight was a hard slog. Got really caught up in this one, and played heaps more than I planned. Really an amazing effort in the time frame, great stuff!
Wow, thanks so much! I really enjoy difficult boss fights, so while I was making this one I made sure I couldn't beat it in my first couple tries... but maybe I'm just a masochist. Again, thanks for the compliments!
Really great game and love the asthetics as you lose health. My biggest con for the game is that the shops were always a long walk away when you actually had enough code fragments
Thanks for the feedback! The shops were added in last-minute because we wanted more serene areas that weren't just filled with enemies, so they don't fit in quite as well with the rest of the level design. I can definitely see their distance become frustrating, especially if you don't have a working pair of bipedal legs/AT treads. Again, thanks for playing!
wow, great game. I used the linux version, looked great, though I had to scale it down in the options to keep the CPU at reasonable levels. I'm amazed you got that done in a month. I want to play more but I'm at work and lunch is over :)
Thanks for testing out the linux build! If you find more time, try and get to the boss... its a fun fight!
That was so nice and great visuals! Particle system is well used and it is so satifying too!
Want it to be on mobile platform too!! Just LOved it
Looks interesting, but windows executable doesn't properly works under wine on Linux
Hey, I'm trying to make a Linux build but I don't have a good machine to test it on. Could you test out the build for me?
Sure thing, just upload a Linux binary.
Try this:
https://drive.google.com/open?id=1Ukt6C1VrCFLymgvn2cGoovsh0-tMJJFS
Doesn't work :(
It tries to use Vulkan, but that's probably not available on my system.
Worked for me, thanks so much for offering a linux build!
GREAT visuals. Gameplay was fun and felt good. Awesome job!
Really like that effect when life is low ! Good job
Good work over there, the game aesthetics remind me of Wasteland 1 and 2 a lot.
I have just played. Graphics are perfect(thats why I hate Unreal Developers:P).
Yep. Most of the work honestly went into getting the look just right... we only really got the gameplay going in the very last week
Woaw! That is a really nice and complete game. I did go through all of it, but I really wanted to keep on playing.
I ended with a laser + mortar combination, that game me sustained + burst damage, but my legs broke and i became slow as hell due to the only quadruped i found. Very exciting gameplay, and good job on the level design: the door mechanic with the coloured cables was simple to understand; and the hidden places here and there make you want to go everywhere for better loot :D
Amazing work!
Thank you so much! I hope to come up with more levels after the jam. Making the boss made me wish we had more levels just so we could have more boss fights.