Wow its so hard but at same time its challenging, i liked it :) good work
Play game
SimonJi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #9 | 4.217 | 4.217 |
Innovation | #13 | 3.826 | 3.826 |
Audio | #19 | 3.565 | 3.565 |
Graphics | #21 | 3.957 | 3.957 |
Overall | #21 | 3.652 | 3.652 |
Gameplay | #37 | 3.304 | 3.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/Helluys/GameOff2018
Theme interpretation
SimonJi is a mix of two game genres : survival/dodging game and memory game.
Note: Please use Windows build, WebGL is laggish!
Comments
Great game ! Excellent idea and great execution. I really love the style and is probably the most polished game I've seen yet in the jam :)
It is so difficult it was driving me nuts, and I absolutely loved it!
Please make this into a complete game!
I really like this game. It's a bit too challenging, but overall it is an enjoyable game!
Great theme interpretation, I love the 3d style. it reminds me a lot games from the 90s.
The gameplay is great, it's quite difficult but I feel it more challenging than frustating.
As summary a solid entry!
First of all good job for making a 3d game run so smoothly on the webGL. Wasn't able to do that with mine :P.
The interpretation is very clever, the game is fun and challenging. I would actually buy a polished, full version of this on steam. The memorization quickly becomes too much for me but I should actually play your game and get better at memorizing!
Hey There,
We are very far from putting this on Steam, but thanks a lot for the compliment !
Balancing was the last thing we did and we lacked time for it. The consumable items are meant to control the length of the sequence, but it eventually becomes too long. Games always need moar playtest 😉
About performance, we simply used baked lightmaps with fairly low settings, and we built with the "linker target" setting to "Both", which enables WebAssembly (a more modern alternative to ASM.js). The rest of the credits goes to Unity 😃
I'll make sure to check your submission !
Interesting combination of mechanics. As others have said it's very challenging, but rewarding to get right. Awesome work!
Very difficult, but really interesting concept and very intuitive controls! It also seemed very complete, all the functionality was there and it didn't feel like anything was missing.
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